Gaming Academy 1.0

Timeline

Finalists

  •  Comfy Games by Lynn Serhan and Youssef Darwiche

 

 

 

 

  • We Exist by Juneid Makarem, Rawad Batrawi, Hadi Chamli, and Khalil Aylabouni 

     

 

 

Workshops

General Assembly:

 

A general assembly that included a warm welcome to attendees, a breakdown of the Gaming Academy, and a Q&A at the end.

Ashraf Abi Said, Wassim El Hajj, Ali Zreik, Razane Hishi.

May 18

Game Design Generalities:

 

An introduction to game design, including tips and tricks to creating your first game on a theoretical level.

Nourhan ElSherief.

May 19

Unreal Development-1:

 

An introduction to game development with Unreal Engine.

Giuseppe Boschiero, Joseph Azzam.

May 20

Unreal Development-2:

 

A session on using Unreal Engine and and adding objects to your scene.

Giuseppe Boschiero, Joseph Azzam.

May 22

Unreal Development-3:

 

An introduction to coding via blueprints in Unreal Engine.

 

Giuseppe Boschiero, Joseph Azzam.

May 29

Storytelling:

 

An introduction to storytelling and adding your own creative touch to the game, via words and other means of telling stories.

Jenna Yow.

May 26

Unity Development-1 :

 

An introduction to the Unity engine with a space shooter.

Ashraf Abi Said.

May 24

Game Design-2:

 

A practical presentation on designing your game, such as focus on a core mechanic and building around it.

Khaled Abdel Rahma.

May 29

3D Art:

 

A succinct, theoretical and practical introduction to 3D modeling, coloring, and dissecting.

 

Rawad Sarkis.

June 2

Unreal Development-4:

 

A more advanced session on the use of blueprints in animating a player.

Giuseppe Boschiero, Joseph Azzam.

June 5

Unity Development-2 :

 

A session on creating your first platformer, dealing with tilemaps, adding characters, animating, and coding them.

Ashraf Abi Said.

June 7

Animations:

 

An introductory session on animating and giving your game life via art and particles.

Alaa Fleifel.

June 9

Unreal Development-5:

 

A session on DSP’s, blueprint collisions, modular assets creating a level.

 

Giuseppe Boschiero, Joseph Azzam.

June 12

Game Design-3:

 

 

A hands on session giving feedback on games created by participants.

Khaled Abdel Rahman.

June 5

Local Representation:

 

An overview on the importance of local representation in games.

Tariq Mehmood Ali, Ali Usama Zreik.

June 16

Unreal Development-6:

 

A session on enhancing your game’s dynamics.

Giuseppe Boschiero, Joseph Azzam.

June 16

Unity Development-3:

 

A session on DSP’s, blueprint collisions, modular assets creating a level.

 

Ashraf Abi Said.

June 19

Music

 

 

An introductory session on music and sound effects in games.

Ezzat Chebaro, Adnan Jabbado.

June 19

Unreal Development-7:

 

 

 A session on polishing your game.

Giuseppe Boschiero, Joseph Azzam.

June 23

General Assembly:

 

A closing ceremony where the winners are announced.

Ashraf Abi Said, Wassim El Hajj, Ali Zreik, Razane Hishi.

June 25