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Gaming Academy 1.0
Timeline
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Finalists
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Comfy Games by Lynn Serhan and Youssef Darwiche
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We Exist by Juneid Makarem, Rawad Batrawi, Hadi Chamli, and Khalil Aylabouni
Workshops
General Assembly:
A general assembly that included a warm welcome to attendees, a breakdown of the Gaming Academy, and a Q&A at the end.
Ashraf Abi Said, Wassim El Hajj, Ali Zreik, Razane Hishi.
May 18
Game Design Generalities:
An introduction to game design, including tips and tricks to creating your first game on a theoretical level.
Nourhan ElSherief.
May 19
Unreal Development-1:
An introduction to game development with Unreal Engine.
Giuseppe Boschiero, Joseph Azzam.
May 20
Unreal Development-2:
A session on using Unreal Engine and and adding objects to your scene.
Giuseppe Boschiero, Joseph Azzam.
May 22
Unreal Development-3:
An introduction to coding via blueprints in Unreal Engine.
Giuseppe Boschiero, Joseph Azzam.
May 29
Storytelling:
An introduction to storytelling and adding your own creative touch to the game, via words and other means of telling stories.
Jenna Yow.
May 26
Unity Development-1 :
An introduction to the Unity engine with a space shooter.
Ashraf Abi Said.
May 24
Game Design-2:
A practical presentation on designing your game, such as focus on a core mechanic and building around it.
Khaled Abdel Rahma.
May 29
3D Art:
A succinct, theoretical and practical introduction to 3D modeling, coloring, and dissecting.
Rawad Sarkis.
June 2
Unreal Development-4:
A more advanced session on the use of blueprints in animating a player.
Giuseppe Boschiero, Joseph Azzam.
June 5
Unity Development-2 :
A session on creating your first platformer, dealing with tilemaps, adding characters, animating, and coding them.
Ashraf Abi Said.
June 7
Animations:
An introductory session on animating and giving your game life via art and particles.
Alaa Fleifel.
June 9
Unreal Development-5:
A session on DSP’s, blueprint collisions, modular assets creating a level.
Giuseppe Boschiero, Joseph Azzam.
June 12
Game Design-3:
A hands on session giving feedback on games created by participants.
Khaled Abdel Rahman.
June 5
Local Representation:
An overview on the importance of local representation in games.
Tariq Mehmood Ali, Ali Usama Zreik.
June 16
Unreal Development-6:
A session on enhancing your game’s dynamics.
Giuseppe Boschiero, Joseph Azzam.
June 16
Unity Development-3:
A session on DSP’s, blueprint collisions, modular assets creating a level.
Ashraf Abi Said.
June 19
Music
An introductory session on music and sound effects in games.
Ezzat Chebaro, Adnan Jabbado.
June 19
Unreal Development-7:
A session on polishing your game.
Giuseppe Boschiero, Joseph Azzam.
June 23
General Assembly:
A closing ceremony where the winners are announced.
Ashraf Abi Said, Wassim El Hajj, Ali Zreik, Razane Hishi.
June 25