Because we believe the most important part of an Indie Game is its team, we’ve reworked our courses to allow each individual to focus on their specialty.
To achieve this, we’ve created different tracks: Art (2D and 3D), Audio Design, Development, Game Design, and Narrative.
Each participants will be required to attend the fundamental course of each individual track, as well as a few miscellaneous courses, and the courses of their chosen tracks.